I've been a Level Designer at ZA/UM Studio since January 2025, working on ZERO PARADES: For Dead Spies. The game will be releasing next year in 2026,  and I'm excited to show my work more in depth post release.
Below I've captioned publicly shared images of the game that features some of my day to day work on the project to give a flavour of what I'm up to!
Managing interactable content in engine, like the orb shown here
NPC and prop placement, and scripting animated events
NPC placement, blocking out spotlighting and scripting animated events
Back to Top