From August 2020 to October 2021, I worked with the Cardboard Sword team as a Level Designer on their 2D stealth metroidvania game, The Siege and The Sandfox. In Unreal Engine 4, I built and designed 2D levels and implemented gameplay; I am so excited to share my work in the future once the game is released.
![](https://cdn.myportfolio.com/46b5a30b-5acf-42cd-a86a-faa914cf2937/796468b9-0c85-4e6f-bf06-60de8b9b5a2e_rw_1200.png?h=b94ad328bbf6d2b38d6ec509804632a2)